D2
Base
direction: right
x -> y
Complex
network: {
cell tower: {
satellites: {
shape: stored_data
style.multiple: true
}
transmitter
satellites -> transmitter: send
satellites -> transmitter: send
satellites -> transmitter: send
}
online portal: {
ui: {shape: hexagon}
}
data processor: {
storage: {
shape: cylinder
style.multiple: true
}
}
cell tower.transmitter -> data processor.storage: phone logs
}
user: {
shape: person
}
direction: right
user -> network.cell tower: make call
user -> network.online portal.ui: access {
style.stroke-dash: 3
}
direction: down
api server -> network.online portal.ui: display
api server -> logs: persist
logs: {shape: page; style.multiple: true}
network.data processor -> api server
UML Class
D2 Parser: {
shape: class
+reader: io.RuneReader
# Default visibility is + so no need to specify.
readerPos: d2ast.Position
# Private field.
-lookahead: "[]rune"
# Escape the # to prevent being parsed as comment
#lookaheadPos: d2ast.Position
# Or just wrap in quotes
"#peekn(n int)": (s string, eof bool)
+peek(): (r rune, eof bool)
rewind()
commit()
}
SQL Table
costumes: {
shape: sql_table
id: int {constraint: primary_key}
silliness: int
monster: int
last_updated: timestamp
}
monsters: {
shape: sql_table
id: int {constraint: primary_key}
movie: string
weight: int
last_updated: timestamp
}
direction: right
costumes.monster -> monsters.id
Sequence
shape: sequence_diagram
alice -> bob: What does it mean\nto be well-adjusted?
bob -> alice: The ability to play bridge or\ngolf as if they were games.